• tal@lemmy.today
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    27 days ago

    I wanted to customize one or two settlements. Sim Settlements reduced the drudge work of building up fleshed-out settlements, which was nice.

    I still feel like the bigger changes were cosmetic, though. And while the questline (IIRC Sim Settlements 2 only) was long and good for a mod, I felt that it wasn’t as good as the base game.

    I still feel like the building feature went so underused. Like, they had one level, the fight wirh the Mirelurk Queen in the Castle that really let one set up defenses. Just not a lot of gameplay around it. It was mostly “shield some critical stuff in settlements and make things pretty”. Every game since Fallout 4, including Starfield, has had building, and I still feel like they haven’t really used the potential there for gameplay.

    Cait and the arena was criminal.

    https://www.nexusmods.com/fallout4/mods/21498

    Why did Bethesda cut this?

    • Because almost nothing worked the way it was supposed to work.