DeveloperDeveloperDeveloperDeveloperDeveloperDevel
I am the key to success
- 3 Posts
- 6 Comments
Joined 1 month ago
Cake day: October 3rd, 2026
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DeveloperDeveloperDeveloperDeveloperDeveloperDevel@piefed.zipOPto
Godot@programming.dev•Godot model corruptionEnglish
5·25 days agoEh, i just made it for the sake of it. Would be pretty cool if there was a real purpose for it, though.
The project itself is a pointless sandbox game that can rip the content from select other games you may have installed on your PC.
DeveloperDeveloperDeveloperDeveloperDeveloperDevel@piefed.zipOPto
Steam Hardware@sopuli.xyz•[frame] Apparently my 100W brick can't do 15V.English
42·1 month agoYeah, I just assumed it’s broken, because it really should be able to do it. The laptop it had once charged fine also complains now.
Funnily enough, my puny phone brick that goes up to 12V1.5A is enough to sustain the battery even while running standalone.
DeveloperDeveloperDeveloperDeveloperDeveloperDevel@piefed.zipto
Steam Hardware@sopuli.xyz•Frame TroubleshootingEnglish
31·1 month agoI need this
DeveloperDeveloperDeveloperDeveloperDeveloperDevel@piefed.zipOPto
Steam Hardware@sopuli.xyz•[frame] Apparently my 100W brick can't do 15V.English
72·1 month agoDidn’t pay much attention to it after finding the thinkpad brick. It negotiated 15V3A, but I assume the frame is never going to pull the whole 3A budget.



It does work on geometry, as I’m bit flipping the buffers, just not the shader values.
I’ve thought about making other effects that get added as another pass, but the joke with corruptor is to ruin the models directly, through unnecessarily convoluted and dangerous methods.