

Fun fact: KDE blocks you on Mastodon if you kindly tell them you’re disappointed in their actions.
Source: https://tech.lgbt/@ElectroLisa/117326339165624644



Fun fact: KDE blocks you on Mastodon if you kindly tell them you’re disappointed in their actions.
Source: https://tech.lgbt/@ElectroLisa/117326339165624644



Isn’t this because Fluxer source code was published after the app has been launched?


I looked up their GitHub repo and I don’t see the “agents.md” file, AI/LLM disclosures nor signs of LLMs in the commit history. Is there any source of information on Fluxer being slop?


One minute search yields this result: https://github.com/Themaister/pyrowave
wanna smell?~


From my own experience DX12 shaders will never compile in that custom mode you’ve mentioned.
If you want to use DX12, you’ll have to go to practice range and equip every single hero until it loads correctly.
As of today, DX11 is a more enjoyable experience in Overwatch on Linux


As of today on Linux SteamVR:
Issues which don’t apply to Steam Frame but are still technically issues on legacy “Linux supported” headsets:
And probably many more issues I’m missing


Agreed, such page does not help Embark nor outsiders with reception of Elytra, it should’ve been just called “Embark Elytra”


Valve “remembers” your payment region. In order to change it you’d have to use a payment method from a different country, or reach out to their support and prove you’ve moved elsewhere.
The context behind this picture was also funny


Vaiiya is a fictional company, from the lore of Embark’s The Finals shooter
I guess someone couldn’t hold their horses…


There’s also an AI disclosure in the description for the in-game assets


New boss in Grounded 2 just dropped /s


You should give it 5 more minutes, it’s still walking up /s


STABLE IS FOR HORSES I LOVE GAMBLING
/s
What did Romero do wrong? Is it something recent?


I wonder how much of this is down to the developer/publisher decision to release an altered version of the game, rather than GOG
Nope, he was holding a microphone in his left hand, you can see the left-over of the cable