• 8 Posts
  • 103 Comments
Joined 1 month ago
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Cake day: July 3rd, 2025

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  • I already have a bunch of my own feeds. My issue is that from UX perspective those work best when I have them opened as separate tabs on laptop. In PWA there are no tabs. And in the feeds dropdown not all are shown, only a handful. So in order to check what’s new in a bunch of feeds (too big to get notification about all that’s happening in those) in PWA, I have to

    1. Click the feeds
    2. Click my feeds
    3. Click the one I want to check
    4. Repeat for the next one
    5. And next one

    Being able to switch between my feeds like between “subscribed” and “local” would be much better











  • So the plan is kind of like porting GameBoy Pokemon/Final Fantasy game (you walk on the map, then suddenly the combat begins with different mechanic) to a TTRPG?

    I’m not very familiar with commander format, but I don’t think it’s one of the fastest ones. So if I were doing this, I would try to minimize the mechanics between the combat. I would take Blades in the Dark, strip all the setting, playbooks, distill it to a bunch of approaches basically and reskin them as it fits the game.
    And then maybe take a look at Traveller quadrant(?) generation tools for coming up with map hexes? That one might be a bad advice, I’m not using hexes in general