

I understand that this proposal is to have separate voting controls per cross-posted community, not automatically upvote all
I understand that this proposal is to have separate voting controls per cross-posted community, not automatically upvote all
I’m not sure why people want that
There often are multiple communities for the same thing. Rust for example. The result is that in some interest fields posts are often cross-posted to a bunch of same communities. With Piefed displaying all comments from all cross-posts, there is little need to switch between communities. But if the post is good, I feel it should receive a vote not only in the community that just happened to be on top of the feed
I already have a bunch of my own feeds. My issue is that from UX perspective those work best when I have them opened as separate tabs on laptop. In PWA there are no tabs. And in the feeds dropdown not all are shown, only a handful. So in order to check what’s new in a bunch of feeds (too big to get notification about all that’s happening in those) in PWA, I have to
Being able to switch between my feeds like between “subscribed” and “local” would be much better
Yes, I think that would be an acceptable implementation
No, like having my feeds instead of “subscribed”, “local”, “popular”. Ideally with a way to mark which feeds I want on the list
When I view a tag on my mastodon account, I see posts from people I don’t follow because someone from my instance is following that person?
Cross-posting text-only posts
I think it’s a messy idea, you will be getting conflicts on files already present in the system. You’ve been warned ;)
With that out of the way, I guess just download the image and start from https://wiki.archlinux.org/title/Installation_guide#Installation
UI: instead of Lemmy-like main view, offer a list of selected feeds as tabs in the main view
Watch tags from mastodon, even if no community was pinged. “Tag as community” so to speak
One vote action for all cross-post posts
Animating armor seems very scary and somewhat evil
IMO that fits paladins’ zeal. Those who oppose them should fear the wrath of their righteousness, right? Taking a look at other piece of culture: “Smite Evil” does not leave a lot of gray area on both words.
So the plan is kind of like porting GameBoy Pokemon/Final Fantasy game (you walk on the map, then suddenly the combat begins with different mechanic) to a TTRPG?
I’m not very familiar with commander format, but I don’t think it’s one of the fastest ones. So if I were doing this, I would try to minimize the mechanics between the combat. I would take Blades in the Dark, strip all the setting, playbooks, distill it to a bunch of approaches basically and reskin them as it fits the game.
And then maybe take a look at Traveller quadrant(?) generation tools for coming up with map hexes? That one might be a bad advice, I’m not using hexes in general
FWIW, in my feeds that is on the same level as it was for some time now
I swear, this guy is all over the place. I’m very curious as what he will end up
I was hoping it would behave like a hashtag when you view it via mastodon instance. AFAIK so far link aggregation fediverse doesn’t really interact with hashtags fluently. Even on *bin it is like a separate thing
You might be interested in #rifts setting
https://therpjournal.wordpress.com/2025/03/26/rifts-an-underrated-gem-in-the-world-of-tabletop-rpgs/
The game takes place in a post-apocalyptic Earth where dimensional rifts have torn open, bringing magic, monsters, and alien technology to the planet. This fusion of genres allows players to encounter everything from high-tech cyborgs and vampires to dragons and ancient deities. Rifts offers an unprecedented amount of flexibility for creating characters and stories. You can be anything from a power-armored soldier to a mystic who commands the forces of magic, or even a dimensional traveler with access to alien technologies.
Oooh. Can’t wait to test this out
Then how would they sell access in a deniable way?
Sorry, I couldn’t resist :D