You’re conclusion isn’t wrong but you’re giving it credit for the wrong things. All of those elements were present in games that came long before, TLOU was just a lot more marketable.
The story-first approach made you feel in control of a zombie movie during peak zombie mania. You just binged The Walking Dead, what if you could play an episode…
In that sense, you’re right that its success opened up a whole new market that we all benefit from. I knew so many people whose game libraries were like NBA 2k 2011, NBA 2k 2012, and The Last Of Us. It made a lot of non-hobbyists realize that games can be art.
It’s a good game that would have earned a place in video game history regardless BUT it wasn’t particularly innovative. It just did what it did very well




















I didn’t mean to come off as hostile because yes, I do agree with your conclusion that TLOU was a big deal for games. It was an accessible game that did all of the things you mentioned extremely well…but it wasn’t the first to do any of them.
And highlighting just those games ignores the plethora with great stories and acting that just just didn’t click with the mainstream. Try pitching a space opera to the average person in 2013…now try a zombie apocalypse. It got a boost from being in the right place at the right time.
I’m not insulting the game at all but that’s like saying Bob Marley was the first to do reggae.