

Yeah i could agree with that. I think soulslike and roguelite can overlap but here its not quite a soulslike. The main thing it’s lacking is that there is no real loss for death other than you lost your run so no “run back” risk trying to get your souls. I also think that it doesn’t quite reach the difficulty id expect from a soulslike, since the game seems to be a little more geared towards setting you up with gear intended for building combos off of. That just naturally brings down the game difficulty.
But, it’s still fun. Finished another boss this morning and going to be doing the 3rd tier runs now.
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