It isn’t a controller issue. That still works through SDL.
Steam Input uses the Steam overlay, it takes your controller input and allows for more custom remapping options, macros, etcetc. I primarily see it being used to let people use a controller to play games that were not designed to play with a controller (by remapping the controller to move the mouse cursor and send keyboard inputs with the controller buttons)
I use Wayland and my xbox controllers work fine. I’d use Steam Input if I could, but most games are already designed to accept controller input directly so the damage is limited.
maybe. i’m on plasma 6.5 and usually on latest.
i can’t speak to steam input, but i’ve not had any controller issues with my 8bitdo and Gulikit.
It isn’t a controller issue. That still works through SDL.
Steam Input uses the Steam overlay, it takes your controller input and allows for more custom remapping options, macros, etcetc. I primarily see it being used to let people use a controller to play games that were not designed to play with a controller (by remapping the controller to move the mouse cursor and send keyboard inputs with the controller buttons)
I use Wayland and my xbox controllers work fine. I’d use Steam Input if I could, but most games are already designed to accept controller input directly so the damage is limited.