• krisevol@lemmus.org
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    12
    ·
    8 days ago

    The same person that started dlss 1.0. everyone gave him shit. Dlss 4.5 looks amazing.

    Same thing here. 5.0 is shit, but 6.5 going to be amazing.

    • SparroHawc@lemmy.zip
      link
      fedilink
      English
      arrow-up
      7
      ·
      8 days ago

      In order for it to NOT be shit, it’s going to need to be trained on different visual styles - which will utterly balloon the model size. It already takes a whole second GPU to run. Otherwise, everything that uses it will slide towards a single, generic pretty-people style.

      If you WANT your game to look like airbrushed plastic surgery obsessed models with flawless makeup, then go hog, I guess - but I’d rather different games have different looks, myself.

        • SparroHawc@lemmy.zip
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          1
          ·
          8 days ago

          It will move the slider towards a single generic look. It won’t make games all look identical, but it WILL reduce the amount of individuality of styles.