- cross-posted to:
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.world
Proton:
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wine bleeding-edge updated
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dxvk updated
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vkd3d-proton updated
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vkd3d updated
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dxvk-nvapi updated
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fex updated
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pulled in upstream misc proton script fixes
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pulled in upstream steam_helper fixes
Patches:
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NEW: Added new wineopenvr patches to allow VR to work outside of steam for non-steam games (examples such as GOG version of ProjectWingman, Overload, Star Citizen). Compatibility tested using Meta Quest 3 with WiVRn. To use, setup WiVRn, then launch games with the additional environment variables WiVRn instructs. Tested flatpak system and user modes as well as standalone package install.
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NEW: Rebased em10/wine-wayland patches, should have some new dead-key fixes.
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Patch added to fix Star Citizen EAC warning popup
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More winepulse patches from Vyrolian
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NEW: Added new umu.exe that works the same way steam.exe does – this is used now instead of the standard wine start.exe, it should help some 3rd party launchers work better by making them run the same way steam runs them.
Protonfixes:
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utilities: keep DXVK_FRAME_RATE and VKD3D_FRAME_RATE in the proton environment
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upscalers: add url check and automatic fallback for amdxcffx64.dll
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Do not show the zenity dialog when running the winetricks gui
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fix: add early stage fixes to run when the module is imported
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utils: do not try to access g_session when in {del,set}_environment if it’s not instantiated

