You must log in or register to comment.
Video and discussion the article bases itself on, in case people would rather have those directly:
https://www.youtube.com/watch?v=WB7v-ezqcJM
https://old.reddit.com/r/gamedev/comments/1tfpx79/i_made_the_same_game_in_unity_and_godot_to_test/
Will check our videos when I have the time but after switching to Godot, there are three big benefits:
- Not depending on the whims of a corpo
- Ease of use
- Modularity (the node-scene tree system is peak)



