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Jeffool @lemmy.worldM to Gamedev@lemmy.worldEnglish · 6 months ago

Developer makes the same game twice in Unity and Godot after struggling to choose an engine, delivering detailed comparison of the pros and cons

automaton-media.com

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Developer makes the same game twice in Unity and Godot after struggling to choose an engine, delivering detailed comparison of the pros and cons

automaton-media.com

Jeffool @lemmy.worldM to Gamedev@lemmy.worldEnglish · 6 months ago
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  • cross-posted to:
  • gamedev@programming.dev
Developer makes the same game twice in Unity and Godot after struggling to choose an engine, delivering detailed comparison of the pros and cons  - AUTOMATON WEST
automaton-media.com
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Game developer Thomas Grové made his game in both the Unity and Godot engines to determine which to use for the final project.

cross-posted from: https://lemy.lol/post/65923520

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  • Auster@thebrainbin.org
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    6 months ago

    Video and discussion the article bases itself on, in case people would rather have those directly:

    https://www.youtube.com/watch?v=WB7v-ezqcJM

    https://old.reddit.com/r/gamedev/comments/1tfpx79/i_made_the_same_game_in_unity_and_godot_to_test/

  • MousePotatoDoesStuff@piefed.social
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    5 months ago

    Will check our videos when I have the time but after switching to Godot, there are three big benefits:

    1. Not depending on the whims of a corpo
    2. Ease of use
    3. Modularity (the node-scene tree system is peak)

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