- cross-posted to:
- retrogaming@lemmy.world
- cross-posted to:
- retrogaming@lemmy.world
Lately I’ve been learning how to hack the 360 and it’s been delightful to go back and play games I didn’t get to pay as a teen. Turns out it’s stupidly easy to do, you can just drop the files on a flash drive and plug it in.
2005 is when the Xbox 360 was released, so… yeah, I guess. Only problem is it didn’t get discontinued until 2016, similar issue with PS3. Like… GTA V has a 360 release, lol.
Interestingly, the other generation 7 console is the Nintendo Wii. It discounted earlier and came with weaker graphics so it genuinely feels like a retro system now.
So many senior citizens will be upset about this after their grandchildren explain this post.
Just saying, the 360 had a lot of great games. BioWare’s golden age (Mass Effect and Dragon Age for example). The first Mass Effect sucked if you were trying to play it on easy (long story short the Mako (tank) missions did not scale down in difficulty), but the second and third ones were awesome. Dragon Age Origins was pretty good, too. (If you’re on XB1/PS4 or newer, just get Mass Effect: Legendary Edition, it’s all three games, all the DLC, none of the loot boxes that plagued ME3, better graphics, and they fixed the difficulty when playing in the tank. You can still play Hard, but if you put it on Easy, it’ll stay Easy in the tank. Sort of. Some parts couldn’t be made much easier, like the asteroid DLC and a couple other parts. But you get XP in the tank, which was another problem with the OG.
On Arcade, there was Shadow Complex which was a shameless rip off of Super Metroid.
Lots of good options.
Oh, and I’ve been gaming since Pong. It kinda hurts to hear 360 regarded as “retro,” but also kinda not.
I loved ME and never had the faintest interest in ME2/3 due to the genre change
I hear you. I didn’t know what you meant until I looked at the other reply. Like I told them, it pivoted more into what I was after, so I didn’t mind, but I understand where you’re coming from at least.
At least ME1 was still a CRPG. Took me a while to forgive them for turning the series into upjumped cover shooters, but once I did, 2 and 90% of 3 were still great rides.
Thanks. I saw the other guy’s reply first (due to newest = first) but your comment makes more sense. Honestly I didn’t notice. You’re right though, the stat points mattered a lot less in ME2/3. I remember being advised to crank the nice/rude charisma stats (I forget their names) way up to unlock more options. I went paragon, and used the exploit with the frogs or lizards or whatever they were on that one planet to maximise my charisma so I could unlock options later.
I came in later, having enjoyed Elder Scrolls and Fallout games, so I was used to the line between RPG and action being blurred. I can’t imagine I would have liked ME2 when it was new. Or maybe I would have, I don’t know. I do know it forced me to rely on powers, where I was just a pure soldier in ME1, and I didn’t like that. ME2 forced me to play a way I did not want to, but it met me halfway and became my favourite, not because it is or isn’t a CRPG, but because it played the best for me. ME3 lost the plot when my characters went on a vacation. I realise this was DLC and was not part of the original game, but in Legendary it was all integrated and I felt like the game was pushing me to check out that apartment, and something I did locked me into the DLC. It was a fun DLC (and a good one) but it made NO sense.
It was my favorite series growing up.
It’s crazy the ending was so bad I haven’t felt the slightest motivation to play it a single time since finishing it all those years ago.
Yeah yeah, time moves on grandpa



