Just as update — I managed to compile it on linux, by replacing couple of libs and removing most of win depended calls. It crashes on game launch due to memory allocation problem. I think core part with how memory allocated needs to be redone in order to go in game.
And I think all what I’ve done so far makes no sense to continue, cause there another actually working crossplatform emulator — SharpEmu (also based on Kyty)
Upd. Also, new emulator have exact same problem, so I’m not so sure if it really emulator problem or demo that I use for testing.
ok
Just as update — I managed to compile it on linux, by replacing couple of libs and removing most of win depended calls. It crashes on game launch due to memory allocation problem. I think core part with how memory allocated needs to be redone in order to go in game.
And I think all what I’ve done so far makes no sense to continue, cause there another actually working crossplatform emulator — SharpEmu (also based on Kyty)
Upd. Also, new emulator have exact same problem, so I’m not so sure if it really emulator problem or demo that I use for testing.