FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 13 天前Three developers' different philosophies on difficulty for their gamesimagemessage-square212linkfedilinkarrow-up1640arrow-down15file-textcross-posted to: gaming@lemmy.world
arrow-up1635arrow-down1imageThree developers' different philosophies on difficulty for their gamesFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 13 天前message-square212linkfedilinkfile-textcross-posted to: gaming@lemmy.world
minus-squareBlaestEgnen@feddit.dklinkfedilinkarrow-up2·12 天前I think it would be a pretty good joke if they made the combat of the next souls game turn based. Still monstrously difficult, release the game on an April 1st and have the entire gaming subset of players switch their stances
I think it would be a pretty good joke if they made the combat of the next souls game turn based. Still monstrously difficult, release the game on an April 1st and have the entire gaming subset of players switch their stances