FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agoThree developers' different philosophies on difficulty for their gamesimagemessage-square210linkfedilinkarrow-up1640arrow-down15file-textcross-posted to: gaming@lemmy.world
arrow-up1635arrow-down1imageThree developers' different philosophies on difficulty for their gamesFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agomessage-square210linkfedilinkfile-textcross-posted to: gaming@lemmy.world
minus-squarerealitista@lemmus.orglinkfedilinkEnglisharrow-up1·2 months agoIt was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
Was it a big golden dude?
It was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.