Chris Remington@beehaw.orgM to Gaming@beehaw.org · 22 days agoRoblox loses $70 billion in value as company blames lack of viral gameswww.dexerto.comexternal-linkmessage-square29linkfedilinkarrow-up156arrow-down10cross-posted to: pcgaming@lemmy.catechnology@lemmit.onlinegaming@lemmy.world
arrow-up156arrow-down1external-linkRoblox loses $70 billion in value as company blames lack of viral gameswww.dexerto.comChris Remington@beehaw.orgM to Gaming@beehaw.org · 22 days agomessage-square29linkfedilinkcross-posted to: pcgaming@lemmy.catechnology@lemmit.onlinegaming@lemmy.world
minus-squareThunderComplex@lemmy.todaylinkfedilinkarrow-up1·20 days agoYou are forgetting number 4 which is already impacting the industry: people preferring to watch TikTok instead of playing games
You are forgetting number 4 which is already impacting the industry: people preferring to watch TikTok instead of playing games