underline960@sh.itjust.worksM to Centurii chan@sh.itjust.worksEnglish · 3 months ago90% of videogame "choices" are like this. its actually infuriatingimagemessage-square26linkfedilinkarrow-up1184arrow-down14file-textcross-posted to: comicstrips@lemmy.world
arrow-up1180arrow-down1image90% of videogame "choices" are like this. its actually infuriatingunderline960@sh.itjust.worksM to Centurii chan@sh.itjust.worksEnglish · 3 months agomessage-square26linkfedilinkfile-textcross-posted to: comicstrips@lemmy.world
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down3·edit-23 months agoTo be fair, it’s understandable given dev time constraints. …I was surprised by how impactful some BG3 choices were. Channels old school RPGs I guess, yet somehow with the glitz (and voice acting) of new.
minus-squareemeralddawn45@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·2 months agoI killed minthara and saved the druid camp because i liked them and thought she was just a villain. It was only after i finished the game and was reading memes and stuff that i realized she could be a companion.
To be fair, it’s understandable given dev time constraints.
…I was surprised by how impactful some BG3 choices were. Channels old school RPGs I guess, yet somehow with the glitz (and voice acting) of new.
I killed minthara and saved the druid camp because i liked them and thought she was just a villain. It was only after i finished the game and was reading memes and stuff that i realized she could be a companion.