Hello everyone. Hope you all have had a good weekend. This week I’ve played more Balatro and chipping away at my DS3 SL1 run. Midir is kicking my ass but im starting to learn his moveset and consistently getting him to 1/2 health, and the main challenge is fighting to camera. Hope everyone has a good week

EDIT: Midir and Halflight are down. Only Gael stands between me and SL1 immortality

  • mamotromico@lemmy.ml
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    18 days ago

    Im still playing MHFU and some FFXIV, though the past couple weeks I ended up spending most of my time learning how Wireguard worked so that I could replace Radmin for lan over the internet.

  • ryepunk [he/him]@hexbear.net
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    18 days ago

    Blue Prince. It’s a strange puzzle game about a randomly shifting house that you have to try and find the secret room. But because you’re randomly drawing rooms (sort of randomly, you get control over it) it can be difficult to accomplish all the the things you want in a timely manner. But it’s got all this lore and story about the douche bag Royals who owned the house before you. Stuff about your mum who left the family and why she disappeared. Then I got the classroom which unsurprisingly teaches you the mechanics of puzzles in rooms, but the fourth one totally blew me away and I don’t know what the game is at this point anymore. I’m in the middle of a 4 day stretch of work so I haven’t played earnestly since Friday but I’m eager to dig back in.

  • GoebbelsDeezNuts [any]@hexbear.net
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    18 days ago

    I’m currently on my best run of Caves of Qud ever praying that it doesn’t all fall apart because I step on rake.

    Edit: I stepped on a rake

  • Bloobish [comrade/them]@hexbear.net
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    17 days ago

    Still alternating between Hollywood Animal (holy shit I never knew I needed a gritty 1930s inspired movie tycoon game but this one hits just right), and Blue Prince (an addictive rogue-lite puzzle game that is inspired clearly from the House of Leaves book).

  • Frivolous_Beatnik [comrade/them, any]@hexbear.net
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    19 days ago

    Been on an MGSV grind for a bit - it’s been fun aside from some unfinished sections and pretty much all of the “camera leering at Quiet” parts.

    The aggravating backlash to the Devil May Cry netflix series has me considering going back to play DMC3, though last time I played it I got my ass kicked by the first boss…

  • Carl [he/him]@hexbear.net
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    18 days ago

    playing Hardspace: Shipbreaker again. Game is pretty addictive, although I wish I could skip the story segments in career mode.

      • Carl [he/him]@hexbear.net
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        18 days ago

        Oh man, the ship generator in Shipbreaker would be an incredible basis for a “Spaceship Mechanic Simulator”. Buffing out dents in zero g, filling up tanks, replacing broken parts, troubleshooting by turning systems on and off and seeing what happens…

  • notthenameiwant [he/him]@hexbear.net
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    19 days ago

    Started the campaign for Battlefield 1 yesterday, and its pretty OK. I remembered really liking Battlefield Vietnam when I was a kid, so its a bit of a let down. I was expecting far more cinematic scenes with how heavily they marketed it when it came out. My experience so far has been Shoot > wait in a single spot > get out and fix vehicle > Wait. I don’t know if I’ll ever like a bigger shooter as much as I liked the original Modern Warfare 2.

    Luckily, it seems like its pretty short which will let me turn my attention back to XCOM Enemy Unknown when I finish it.

  • roux [he/him, they/them]@hexbear.net
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    18 days ago

    No Man’s Sky has been consuming me. I suck at making cool looking bases and I’m still using the starter ship.

    I wish ship parts didn’t require salvaging and I wish cosmetics for your character were easier to get though.

  • charly4994 [she/her, comrade/them]@hexbear.net
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    19 days ago

    I’ve been deep in Rimworld this week. Iceball planet permanent winter and I’m finally at the thrive stage where I’m getting nuclear power and doing more automation, next is full automated defense and urban ruin exploration, my crime against humanity this run is just using the bodies of raiders to make kibble and feed my Muffalo with.

    Also started going into Voices of the Void which is neat and also terrifying. Why t he fuck is there a meat locker full of pigs in the basement of this SETI radio astronomy site

  • daniyeg [he/him]@hexbear.net
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    18 days ago

    factorio. the new planets are so great i love the new mechanics. the images of belts are now burned into my retina. someone please help.

  • 9to5 [she/her]@hexbear.net
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    19 days ago

    No gaming for me this Sunday I’ve got some Warhammer 40k games 10th edition (IRL) coming up next week, so I’m going over the rules and my army list.

    Tyranids vs. Death Guard. My list is pretty tame, but my opponent’s also a noob. So am I, but Ive got more experience and game knowledge than he does. Hoping it’s gonna be a chill couple matches.

    • Belly_Beanis [he/him]@hexbear.net
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      19 days ago

      Have you only played 10th? I’m curious to know what people think who entered only in this edition or haven’t played other tabletop wargames.

      • 9to5 [she/her]@hexbear.net
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        19 days ago

        So, Ive been around since 3rd Edition, but I only played on and off. I played very little in 3rd and a little during 6th. Probably less than 20 games in total. This time, though, I plan to stick with it. My best friend recently got into the game cause I gifted him my old Death Guard army, and he’s now finishing that up.

        Ive never really made it past the noob/novice stage, though. If youve got any questions or you’re curious about anything, feel free to ask! Im aware of other wargames if that is the question.

        I have played 4 games so far in 10th edition. Plan to play at least another 3-4 next week with my friend.

  • Moss [they/them]@hexbear.net
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    19 days ago

    I’m playing Hollow Knight for the first time since Silksong is actually gonna be real. My main takeaway is that is so much like dark souls. Obviously it’s 2d and has much more of a focus on platforming, but a lot of the design philosophy is very similar. The cryptic NPCs, the gloomy tone, the combat focused on dodging and learning attack patterns, the way the world loops back on itself and connects so much, the bench system, the exploration - dark souls was clearly the main inspiration for hollow knight. And I don’t mean that in a bad way, it’s a great game and has plenty of it’s own original identity.