I’m looking for strange/interesting/obscure PC games. Could be anything from Windows, DOS, Mac OS (old school), PC-98, Amiga, or whatever else I’m missing there. Let’s hear ‘em!

  • kleeon [he/him, he/him]@hexbear.net
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    2 days ago

    This reminded me of another weird game - Else Heart.Break(). It’s an adventure game with non-linear story telling. The twist is that most entities in the game(doors, lamps, radios etc) are programmable by the player. It was kinda fun to mess with NPCs by reprogramming their doors to lead to nowhere or making their items explode. I also programmed a soda can that would crack all password-locked items in the level when my character drinks from it. There is a ton of other weird stuff to discover in the game that I won’t spoil. Beware that it can be a bit janky

    • Stolen_Stolen_Valor [any]@hexbear.net
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      2 days ago

      I’ve played it. Tbh I’ve tried just about every coding game there is trying to chase the high from hack mud.

      I think the core issue with these types of games is once people figure out how to use the code to escape it kinda just breaks everything.

      • kleeon [he/him, he/him]@hexbear.net
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        2 days ago

        Yeah, that was my problem too. Programming starts to feel like cheating once you know enough about the game world - you can get infinite money, you can teleport anywhere instantly and so on

        • FunkyStuff [he/him]@hexbear.net
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          2 days ago

          That’s solved by making all the things that can affect the game state be gated behind an API that has certain limits on how the player may use it, or by only allowing the player to code an agent with limited actions. e.g. computercraft turtles cost fuel for every action they do and they need to go up to the blocks/entity they will interact with, so using them to automate something requires some engineering.

          • Stolen_Stolen_Valor [any]@hexbear.net
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            2 days ago

            they must of done this with hackmud at some point. I stopped playing back in the day because some omega JavaScript nerd figured out the games code was also written in JavaScript so it was relatively easy to escape and took the whole thing down by accident I think. I think it’s still playable now tho

            I have an extremely loose understanding of coding but I think JavaScript it’s pretty flimsy and easy to break