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Agent Karyo@lemmy.worldM to Computer RPGs@lemmy.worldEnglish · 12 days ago

Clair Obscur: Expedition 33 studio doesn’t plan on expanding its scale of development. “We’re just the right size for a full-price turn-based RPG”

automaton-media.com

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Clair Obscur: Expedition 33 studio doesn’t plan on expanding its scale of development. “We’re just the right size for a full-price turn-based RPG”

automaton-media.com

Agent Karyo@lemmy.worldM to Computer RPGs@lemmy.worldEnglish · 12 days ago
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Clair Obscur: Expedition 33 studio doesn’t plan on expanding its scale of development. “We’re just the right size for a full-price turn-based RPG” - AUTOMATON WEST
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Automaton interviewed Guillaume Broche and Tom Guillermin, the creative director and lead programmer of Clair Obscur: Expedition 33.
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  • Glitch@lemmy.dbzer0.com
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    12 days ago

    But I thought number only go up? Good on them, I’m so happy for their well earned success

  • mrfriki@lemmy.world
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    12 days ago

    And that’s is perfectly fine. Their game is perfect both in scale and quality, that proves that you don’t need ridiculous amounts of people to make bloated games.

  • swab148@lemmy.dbzer0.com
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    12 days ago

    Just finished this game, can’t wait for DLC!

    • Sam, The Man@lemmy.dbzer0.com
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      12 days ago

      Excited to finally unlock Gustave’s tech tree!

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