• Gnarish@lemmy.dbzer0.com
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    17 hours ago

    As someone that always switched between healer and DPS in ESO…accurate. Glass cannons are great, and teammates negate a lot of damage, but you still need to pay attention. The raid/dungeon can be a breeze with a bit of trust and dodging

  • Steve Dice@sh.itjust.works
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    2 days ago

    I hate tanks because they never fucking tank. Also, healer what the hell are you doing? I don’t care that you can damage undead, everyone can damage undead, you applied for a healer position so HEAL. Also, dps, stop being insufferable. /rant

  • Jinarched@lemmy.ca
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    2 days ago

    British debuff:

    Target creature must show ID and lose one action point every turn. Debuff is permanent until VPN is used on target.

  • Asafum@feddit.nl
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    3 days ago

    Final fantasy 11:

    “DPS how are you?”

    (2 hp left) “HASTE ME! HASTE ME! HASTE ME! HASTE ME!”

    “…but… You’re going to die…”

    HASTE!

    • Exec@pawb.social
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      2 days ago

      14:

      “DPS how are you?”

      The DPS is already dead because they were impatient and pulled stuff before the tank could run in

        • mic_check_one_two@lemmy.dbzer0.com
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          2 days ago

          There’s a fun bit of unspoken communication between the tank and the healer. When a DPS has face-pulled mobs for the fifth or sixth time, it’s like the tank and healer share a short psychic message.

          All at once, the tank suddenly refuses to pull mobs off of the DPS. They’ll go out of their way to avoid drawing aggro from those mobs. Beforehand, they were doing some guesswork on how much range their taunts actually had, but now they’re doing legwork to keep those mobs juuuuuuust outside of their taunt range.

          At at the exact same time, the healer suddenly stops healing that DPS. DPS calls for heals? “Sorry, low on mana. Figure it out.” “Sorry, on cooldown. Figure it out.” Even when their mana is completely full. All heals get dumped onto other members, and even area heals are placed just out of reach for the problem DPS.

          It always happens at exactly the same time, it always catches the problem DPS by surprise, and it’s always glorious to be a part of (I main tank).

          FFXIV also has an interesting relationship with story content. Every new player is forced to run through the entire campaign in its entirety, which means seeing a new player in a cutscene for the first time is seen as a good thing by older players. They know exactly where that player is in the plot line, and are excited to be a part of it.

          • AbsolutelyNotAVelociraptor@sh.itjust.works
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            2 days ago

            Oh as a main healer, I know exactly what you mean.

            I will risk every mana point and cooldown to keep the whole party alive, and I will even cast rescue to pull that poor black mage out of an AOE that they didn’t foresee. But start pulling mobs before the tank does for the third time after I warn you and I’m making a macro to specifically skip you when casting heals or swiftcast raise.

            However, when a player is new… If I get the message of someone being in a duty for the first time, I’m always happy for them. During endwalker’s last boss I always ask the tank for the second limit break in “that” countdown.

            I don’t have that much free time now, so I can’t do mentor roulettes anymore, but I miss them badly. It was so satisfying when you joined a party in which people left because there was a sprout messing up mechanics that nobody explained to them and cleaning them on the first try after you explain them…

        • finalarbiter@lemmy.dbzer0.com
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          19 hours ago

          When this happens to me as a tank, it’s usually for one of two reasons:

          • At points where I stop before hitting a wall because the healer is struggling to keep up with the amount of damage I’m taking.
          • I’m going slower because it’s my first time in a duty and I’m trying to get my bearings.

          I don’t think either of those instances are good reasons for a dps to run ahead and pull, it’s just bad sportsmanship. If it’s genuinely my fault due to positioning or just screwing up my pull, that’s a different story.

          Same thing for players who force battles to start while people are still in cutscenes. It’s rude and I don’t care if you don’t want to wait the extra 30 seconds or so.

          IMO, if you can’t have a little patience for the people you’re playing with, go play a single player game instead.

        • VinnyDaCat@lemmy.world
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          2 days ago

          Thank you for my restoring my faith in xiv players on lemmy. Just about lost it when I saw people ypyt on here.

  • salvaria@lemmy.blahaj.zone
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    3 days ago

    Because of OP’s title, I’m now imagining a “British” debuff. What’s that like? “Scurvied” ? Or “stabbed”?

  • NONE@lemmy.world
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    3 days ago

    OP, why British is a debuff?! 😭

    (And why it makes sense?! 💀)
  • Alwaysnownevernotme@lemmy.world
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    3 days ago

    Cooldowns unpopped, positioning improvised, but perfect. communication unhurried, clear, humorous. HP has hit single digits 4 times in the last 10 seconds. Vibing.