cross-posted from: https://swg-empire.de/post/4846385
I had finally found a workaround to get Star Wars: Rebellion working perfectly. And not even a day later Alistair Leslie-Hughes had posted some patches to fix the bug correctly.
So don’t despair about your decades old bugs. With the right conditions it can and will be fixed.
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Wait wait Wait, does it mean that multi-player now works perfectly?
Can I connect to another host via tcp only using wine?
I guess “perfectly” was the wrong word to use. This should just fix the bug with the game crashing for fleet battles. I never played this game in multiplayer.
What a shame, I have a vm just to play multi-player with this game.
And if you never did, there is a discord server u should visit :)


