I know some people get really upset at the idea of pirating indies but even $20 feels like a lot of money to spend on a video game I’m not sure if I’ll like and play all the way through. 80? Forget about it.
i don’t really understand the moralizing about pirating indie games. like, piracy is not stealing. i was not going to buy it. i am more likely to buy a game after pirating it bc i realized i liked it.
especially since this argument is usually used for indie games that did quite well or had high budgets. i dont think the creator of stardew valley is gonna miss my $10 that much.
I know some people get really upset at the idea of pirating indies but even $20 feels like a lot of money to spend on a video game I’m not sure if I’ll like and play all the way through. 80? Forget about it.
i don’t really understand the moralizing about pirating indie games. like, piracy is not stealing. i was not going to buy it. i am more likely to buy a game after pirating it bc i realized i liked it.
I’m pretty sure its small business brainworms
ah yea that makes sense
especially since this argument is usually used for indie games that did quite well or had high budgets. i dont think the creator of stardew valley is gonna miss my $10 that much.
deleted by creator
it’s small business cult shit
if i didn’t pirate whatever i wasn’t going to pay for it either, there’s too much other stuff to do for free
Every game should have a demo, even just to check if the game runs well or not in your pc/deck.
if you have a pot of money set aside you can use steam’s 2-hour refund thing for this, even if you’re just gonna pirate it afterwards
I wonder if that’s had a hand in devs not bothering to make separate demos