It depends. I like Open World games that feel like there’s a purpose to them being Open World.
Like the Elder Scrolls. The point is for you to feel like you’re living in Tamriel. There’s a point to it being Open World.
Or Far Cry (which I admittedly haven’t played), where you’re supposed to be lost in some place, deep in a place that is hostile to you.
And I might get crucified for this, but I honestly feel like the first Breath of the Wild game had no real reason to be Open World. The second one? Yeah, they figured it out. But the first one feels like it was OW just to be OW.
Tl;Dr, the game has to have a reason to be OW. Otherwise they’re just aiming for quantity of content and poitnlessly hurting the quality.
He sold his company for eight figures and used that wealth to build these communities for the people most in need, not (just) his (now former) employees.
But even if he was still CEO, the fact remains that it’s not just for his employees and pay is still just half the equation: he doesn’t control the price of rent, and the real solution is rent control. Otherwise nothing stops landlords from just raising rent higher ans higher once they figure out that employers will just pay their tenants more.
So yes, good pay matters, and we need comprehensive minimum wage laws and worker protection, but we also need rent control. And preferably to banish all landlords to the shadow realm.