Esoteir [he/him]

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Joined 5 years ago
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Cake day: August 17th, 2020

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  • it’s the scale pattern being inconsistent amorphic blobs, the underside of the tail being on the side of the tail, and the inconsistent and asymmetrical blobbiness of the dragon’s horns and eyebrow (you can even see a point where the AI couldn’t decide where the eyebrow ridge ended and the pupil began)

    that and general lineart weirdness a human generally wouldn’t commit, like the thin line randomly coming off of the thick line on the neck pattern





  • yeah it took me way longer than that lmao

    idk I don’t think the game is my thing, even 8-10 hours of repeating the story every few months is way too long for me, plus the fact you have to either use a predefined build or somewhat master the game to even reach that brisk pace is deffo a turn off for me as a fake gamer

    really liked the game’s skill gem mechanic though, and the first time through the story was real fun. if the game let me hop into maps and the new seasonal stuff instead of locking it behind another campaign replay every few months I prolly would have kept playing past one season






  • masterstroke: warhammer lore reeks now, the setting takes itself too seriously and isn’t enjoyable satire anymore, and if they released women space marines in 2002 they would have just said “The Lost Primarch Guineverus brings her cyberglaive to the empire’s aid as Amazis Prime is released from the warp along with the previously thought lost Venusian Geneseed, buy our new figures to fight for the empire” or something instead of this weird beating around the bush to appease the unironic nazi ass fanbase

    not that the setting wasn’t always cryptonazi with the tradcath aesthetic but the pandering has become real and any pretense of satire or goofy elements has pretty much been abandoned

    RETVRN to dawn of war 1 cutscenes, franchise fuckin peaked there