They really figured out the pacing there. The times at the camp were so good not only for the characters to reflect but for the players as well.
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Cake day: January 24th, 2024
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Everspace 2. The first one was kind of a rouge like but the second feels very reminiscent of Freelancer with a bit of a smaller scope. Something that all the other space games of the last years failed to deliver.
I love Cross code. For me it is for classic SNES action adventures what shovel knight was for platformers. It feels like the old games feel in our memory but with very modern technology and game design.
For Foundry I found it even easier to use the module “tokenizer” haven’t used token stamp for a while because of it. https://foundryvtt.com/packages/vtta-tokenizer/
Mendas@lemmy.worldto
rpg@ttrpg.network•Humble RPG Bundle: Roll Big or Go Home RPG Megabundle
1·5 months agoMan, Quinns sold me so hard on slugblaster that I might get the bundle just for that.


How about a “Suicide Squad” like run. The players can create all kinds of evil prisoners that get send to kill a thing that all the heros already failed to defeat. Now they can try do to what they are told to in exchange for their freedom or whatever or try to run away and and not risk their own life’s on the way.
A lot of chances to play evil or even reconsider when the little orphan begs for help.