Peter Schweighofer
Writer, Game Designer, Gamer, Husband, Dad.
Writing and playing roleplaying games for 40+ years, along with board and wargames, and a few designs for kids and newcomers to the hobby. Often exploring the confluence of games, history, and learning.
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Joined 4 years ago
Cake day: April 26th, 2022
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@juergen_hubert @realmkithq This issue always lurked in the background for any game I ran, I distinctly remember NPC creation taking forever when I started (briefly) designing D&D 3.0 scenarios, and later NPCs for WotC’s Star Wars games. Ugh!
That said, NPC creation for the West End Games Star Wars RPG remains second nature for me, given my long involvement with it and the very intuitive skill-based nature of the D6 system that ties dice pools to expertise.