

Some time ago the internal tools to build levels and campaigns “leaked,” so people are working on that, but right now it’s mostly textures, cheats, items, changing numbers etc.
Some time ago the internal tools to build levels and campaigns “leaked,” so people are working on that, but right now it’s mostly textures, cheats, items, changing numbers etc.
Because you’re Nintendo.
It would be funny if the reason Nintendo went after the Switch emulators because Switch 2 is the same, and you get playable games in days.
Still trying Baldur’s Gate 3 solo Honor Mode. I’ve died a lot, to all kind of different enemies. Currently, I got a good run going, made it to level 6, still Act 1, but almost done. Hopefully I don’t turn off my brain again in a crucial moment and just eat dirt.
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What is it exactly, that people want from the sequel?
Bigger skill tree, so you can make even more fun of D4.
While I agree with you, that the money distribution was unfair, I think if you’re actually comparing this to the shit Nintendo pulls all the time, you’re insane.
Also, if you’re calling me a fanboy, because I don’t immediately blacklist a company for a (in my opinion) small issue, you have to be one as well, because otherwise you’d live off the grid in the woods.
Ok? I don’t think taking money for mods is wrong. It’s not like Bethesda did this without the modders knowledge. Free mods still existed. Nowadays people just open a Patreon to get paid for this stuff.
What “hunger games” stuff do you mean.
that allows devs to get paid
I can’t believe indie devs like LocalThunk or Toby Fox don’t get any money when someone buys their games. It’s really bizarre.
Or do you mean, that there are open source game platforms out there that don’t pay the devs?
If all the money should go to the devs, every game would need to be self-published, and the store would not take a cut, which isn’t realistic, if you want the store or platform to have any features.
Is the top right one of these AI Ghibli images, that I’ve heard of these last few weeks?
Also, why is Fallout London and Skyblivion on that picture? Bethesda are supporting mods for their games, they don’t care that someone makes new stuff. Have they ever blocked one of these mods, like Take2 or Nintendo always do?
Trying a solo Honor Mode run in Baldur’s Gate 3. Playing a Gloomstalker Assassin, which should avoid getting into combat a lot, and just snipe from max range, if you play it right. If I die, I’ll probably still continue the run. I’ve done the beginning too many times earlier this year.
Used it, it was probably the best, but still bad. If not for work, it would have been good enough though.
Most of the RDP implementations are also just based on FreeRDP, so they’re basically the same. I had terrible picture quality on all of them, even over local network, and the USB passthrough barely worked.
Tbh since I need the system for work, I wasn’t able to test stuff super long. Maybe I should install Linux on a secondary system, so I can just play around and try stuff.
I’ve been on Windows 11 since it was released. The only problem I had were NVIDIA drivers sometimes causing a bluescreen (mainly my fault).
Linux doesn’t work for me currently, since I use RDP to connect to systems for work, and RDP clients on Linux are ass.
Yeah, it would be insane if the game’s also uninstalled, but that second system still needs to be at hand or someone needs to “eject” it. It’s a really dumb system.
I think the only thing that’s worse with the new Steam system is that everyone has to be in the same country.
If we still need to buy one copy of a gamer per simultaneous player,.then the rest of the differences are just ceremony.
Like I said, to me, the differences are not as cut and dry, it depends on you situation.
As for the virtual game card, Nintendo actually uses eject, load, and borrow in their article, so it sounds to me it’s basically like a physical game you have to move between consoles, not just simple check.
I think you can argue if Steam does the whole sharing thing better than Sony or Microsoft. On Playstation and Xbox you can just by one copy of a game, but play it simultaniously with someone else, but it seems like that’s limited to one other console (setting the home console).
On Steam you need one copy for every accout playing the game, but you can have 6 accounts in your family, and unlimited devices. Without family share, your own account can only play on one device at a time, but then, why not just make a new Steam account and join a family.
The virtual game cards from Nintendo are also like Steam, since they need one game copy for each player, but also only on one device.
Seems to me like Nintendo is not as good as the others, when it comes to sharing digital games. Sharing physical is of course still possible and easy on console.
but it’s about as good as what Steam does.
Explain, since I don’t think that’s true.
I would really like some image quality comparisons, between these cards, when you have to turn down textures.
GPU reviews of course test on the highest settings, so you can see how much performance the cards have, but when the 8GB model craps out in Cyberpunk with Psycho settings or whatever, what are you missing out on with Medium or Low textures. Or are the textures just terrible (not Cyberpunk specifically), and it doesn’t even really matter.