@Grail Too many to list, but one example is “Is your game an open world sandbox or a linear railroad?”
Nails or glass. Yum.
You examine the S. John closely, but find only a small tag proclaiming him a product of the Frobozz Magic Game Designer Company.
@Grail Too many to list, but one example is “Is your game an open world sandbox or a linear railroad?”
Nails or glass. Yum.
Ooh. I’d say the ones that were nails-or-glass … two things that I’d never do, and the idea of some combination or middle ground between them equally undesirable.
No thanks to nails.
No thanks to glass.
And no thanks to nails-and-glass salad.
@Grail Too late; I just used the “3” answers to mean “this doesn’t apply at all to my games and it’s ridiculous that anyone would assume it might.” 😂
This applied to questions that amounted to “Do you live on Mars, or a moon of Mars?” questions that amounted to “Do you eat burgers, or pizza?” and those that amounted to “Would you rather eat nails or broken glass?” 😆
@Grail Some of the questions were phrased in a way that made them unanswerable.
I’ll go ahead and do closest-I-can-get, but there are so many baked-in assumptions that it’ll render my answers worthless.
@copacetic Things like this make me think “You know, I should post to my blog more than once or twice per year.”
I don’t think it really hard or for very long, but by golly, I think it. 😅
@Grail
Most of the GMs I know have several worlds and games. Many have dozens, and some have hundreds.
So the questions that talk as if I have just one - as you just did - were strange to me.
Anyway, bedtime for me. Best of luck with it.