• 5 Posts
  • 14 Comments
Joined 2 years ago
cake
Cake day: July 13th, 2023

help-circle
  • I don’t hate D&D, but I did notice how much harder combat gets from DM’s side to prepare, and also how much more bored of it the players are. My players started doing everythign to spend more sessions on their own shenanigans, character moments, roleplay and NPC interactions. The thing is we love our campaign and characters, but are too high level to switch systems. So we’re taking break to play short Mage: the Ascension campaign.

    I am now learnign two different new systems, Mage and WFRP, pray for me.






  • Technocracy are ones of the main antagonists, but they’re not entierly evil, they also forced reality to make vaccines to work, among other things. Nephandi on the other hand are worst of the worst, only Pentex and Black Spiral Dancers even tolerate them.

    As for Wyrm, Mages don’t beleive in it, for them Wyrm worshippers are jsut a branch of the Nephandi. But Technocracy has ties to Pentex - their own corproate branch, the Syndicate, in particular, had a hand in setting Pentex up, ignored its obvious corruption for nearly a century, had to purge an entire division for beign to chummy with Pentex and still subverted Pentex’s toy-making subsidiary to, instead of making toys that encoruage kids to cruelty, make boring toys that kill kids imagination.









  • I tried to push for more practical approach to playing without a single player, but both in my D&D and in my Blades in the Dark groups, players just feel…uncomfortable with the idea and don’t want to play if all players aren’t there. I once proposed a system where we could play in smaller groups to accomodate one player’s schedule not matching others…and upon realizing they wouldn’t be playing in full squad in this sytem, that player just quit the campaign.