isleofdia [any]

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Joined 7 months ago
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Cake day: October 2nd, 2024

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  • from browsing the skyrimmods subreddit over the course of the day, people discovered that the remaster contains pretty much the same file structure and formats as used in the original, with plugins able to be loaded up and edited in the old Construction Set as well as TES4Edit. Saw one thread where a commenter mentioned that modders on Discord believe that meshes are “statically linked” or baked into the formids, as opposed to being linked at runtime or “dynamically linked”. seems like mesh edits and animations could be the modding wall for the remaster if that’s confirmed.