

Aaaand we’re in black mirror


Aaaand we’re in black mirror


However, I do also use the double tap to zoom back out.


Ah, alright then!


I see.
Could the tap zoom max be set to a lower count than pinching so that it takes 2 (or what it is now) double taps to get to the max (say 3x), but you can continue zooming from there by pinching.
If you double tap when the zoom is anything past 3x it goes to 1x.
Oh sorry! I misread, that you just meant that that was the reason they were bad at drawing dogs.
They drew people and objects badly as well…
What? I don’t get it. What’s going on? Why is Luigi back in the limelight?
Something I’ve always wondered: Were medieval artists really that bad? Or was it just a very strict style everyone had to follow because, I dunno, church?


Finally some good Pokémon games onto the switch!


I don’t mean the other should be disabled. Just that the amount zoomed with the tap should not have anything to do with the amount you’ve zoomed, or how much you can zoom, with pinching.
If you have pinched, of course you can tap to the next zoom or back to original if you are maxed. Or if you’ve tapped, sure you can continue by pinching.
I don’t understand why the amounts are connected.
All I want is that the maximum amount zoomed by pinching is removed.


Sure. I only used the word to distinguish the difference. Maybe “analogue zoom” would’ve been better.
Analogue zooming shouldn’t need to be connected with double tap zoom’s amounts.


Oh, burn.


I don’t see why double tap zooming and manual zooming should be connected.


Nothing is preventing the paedos from faking it to get into the lower age groups.


I came here to check this


Exactly.
You are supposed to try all the different things that we know help and pick the ones that actually help you since we are all different.


Oh? I thought it was pretty clear and precise. The arbitrary zoom limit should be removed.
I’d love to know what further details you would like.
To reiterate after further testing:
When zooming in on a picture, it stops once one of the sides of the picture “fills” the screen. Ie, if the image is wider than my screen I can zoom in untill the top and bottom are aligned with my screen, but no further.
This prevents zooming in very far. And on a large (high resolution) image that prevents from zooming in on the details.
Edit:
Turns out that the zoom just happened to be the same on a couple of pictures (they had the same aspect ratio) so it looked like it stopped when the top and bottom hit the screen edge. But it was just a coincidence.
The point still stands. An arbitrary zoom limit prevents from zooming close enough on large images. It is unnecessary and a nuisance.
Took me untill seeing this image to get it.


Ship shape!
What?