• Skua@kbin.earthOP
    link
    fedilink
    arrow-up
    4
    ·
    7 days ago

    To reply to my own post since it’s not really mine: I am impressed by the work in this mod and interested in a lot of it, even if I don’t love all of the design decisions. I want to and will try it out, but I suspect I might need to learn juuuuuuust enough ER modding to figure out how to just separate out the parts I like

    • sad_detective_man@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      4
      ·
      7 days ago

      It gets pretty hard to change weapons from everything else. All the changes are done to a single regulation.bin that has all of the vanilla games info mixed with the modded entries and there’s like a million total.

      For small mods authors will tell you which things they edit so you can merge them with others but for this one I think there would be too much.

      But clothing and character models are all just individual folders in windows explorer! You can copy and rename those to overwrite anything to your heart’s content 😃

      • Skua@kbin.earthOP
        link
        fedilink
        arrow-up
        4
        ·
        7 days ago

        Well it wouldn’t be the first time that I had mod ideas above and beyond my programming capabilities! Looking at you, Civilisation terrains