I agree with this. I have quite a few games I paid 60 dollars for that per hour entertainment makes it insanely cheap. Smaller cheaper indie games are even cheaper per hour.
It does suck though paying full price for something that will not fulfill that. I bought star wars outlaws or whatever for half price. I knew it wasn’t good but man it was worse than I expected. Not with the price to me even though I probably played 10 hours or so. I read some reviews but I should’ve read more.
I agree with this. I have quite a few games I paid 60 dollars for that per hour entertainment makes it insanely cheap. Smaller cheaper indie games are even cheaper per hour.
It does suck though paying full price for something that will not fulfill that. I bought star wars outlaws or whatever for half price. I knew it wasn’t good but man it was worse than I expected. Not with the price to me even though I probably played 10 hours or so. I read some reviews but I should’ve read more.
I think a lot of the problem is that they cheap out to maximize profit.
They could spend 1 million dollars and make a decent game for $70.
Or
They could spend 2 million and make an amazing game for $140.
But the price of the video game has been locked around 60-70 for years.
Even if you made star wars outlaws just a little better it’s not going to sell that much more.
Looks like it’s already at least 50% off
You can’t spend 2 million, sell for $70, then expect your game to go on sale anytime soon.
Spending 1 million, and selling a ton at $70 or even $35. Turns a profit.
TL;DR: We’d get better games if we were willing to spend more