I mean the niche best known for Bethesda’s The Elder Scrolls III, IV and V.

  1. (Fantasy) The setting is a fictional world with fantastical elements, and a comparable level of societal progress as the 1600s or earlier.

  2. (Character Creation) You create your own role: character and class. It is a permanent character.

  3. (Action) You have direct control over your characters actions in real time.

  4. (Open World / Sandbox) You aren’t forced to do the main story and can roam around the whole map finding items and doing side quests.

  5. (Single player) Not having to accommodate for multiple players, your choices can make a lasting impact on the world.

  6. (Alive world) There are events that can happen by chance, like meeting people on the road.

Less importantly, they are first person. This connects you more to the character, but downside is you don’t see how cool armor you are wearing. First person combat might also keep it from reaching high action potential, although games like Mount&Blade and Kingdom Come Deliverance features good First Person fencing.


What are the competitors in this genre of single player, open world, fantasy, RPG?

Baldur’s Gate is not an action game.

The Witcher forces you into a premade character and thus I don’t consider it Free Role Playing.

Kingdom Come Deliverance is not fantasy and you are a set character.

Elden Ring has few NPC interactions, choices and well executed quests. The world is heavily hostile. I don’t see it fulfilling the niche quite, but it fills my craving per now.


With Oblivion and Skyrim being real hits, why aren’t there more competitors in the Single Player, Open World, Fantasy, RPG niche?

  • iamthetot@piefed.ca
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    19 hours ago

    I love Dragon’s Dogma but I don’t think it quite fulfills the spirit of 4 and 6. The map is open to a degree, but there’s certainly elements of the game that encourage you to progress a certain way. Hard as hell enemies in certain zones, being one of them.

    Also for 6, there’s not much like that in Dragon’s Dogma. Most things that I would consider close are progress gated by the main story most of the time, or what “state” the game world is in, again based on game progress.

    • Dagnet@lemmy.world
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      18 hours ago

      Dragon’s dogma has a ton of 4. Yes the start is a bit fixed but after getting to the major city you can (and most likely will) forget about the main quest for several hours and just explore and do side quests. There is like, only one dungeon truly gated by story progress and you can skip it and go to the isle if you want.

      A ton of 6 too in form of random encounters while travelling around, not much finding NPCs to be fair.