• Gordon Calhoun@lemmy.world
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    4 days ago

    Haven’t played since GTA:SA…but, it continues to be the exact same game every time, but with added cinematic realism elements and graphics, right? A few more vehicle models to drive? A few more weapons to shoot? Different interaction options and new dialogue? Sexier sex stuff. Seems like a good, if stagnant, business model that retains its play appeal pretty well as long as it adds just a little bit more than the last version had.

    • MurrayL@lemmy.world
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      3 days ago

      Same energy as my dad, who says he doesn’t like modern FPS games because he played Duke Nukem 3D back in 1996 and ‘they’re all the same’.

    • Weirdfish@lemmy.world
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      4 days ago

      A little bit more is a giant understatement.

      The Rage 9 game engine is a giant leap forward in many underlying video game systems.

      Rage 8, which powers Red Dead Redemption 2 was basically just a prototype test bed for GTA VI.

      Obviously we’ll have to wait and see what all actually works and got integrated in VI, but consistently the numbered releases of GTA since III have redefined what is possible in gaming and game engines.

      • charokol@lemmy.world
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        3 days ago

        The worlds are more and more impressive, but the core gameplay loop still has not changed much since III.

        • Weirdfish@lemmy.world
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          3 days ago

          The game play loop is the same, but the tech between III and IV is radically different, Euphoria is something special.

          • Elting@piefed.social
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            3 days ago

            Is that the engine which allows you to simulate a space program in IV? Used to be pretty fun to drive into that swing set just to see where you would end up.