Please! I’m half way through BotW and every time I pick it back up I need this.
Too real. Was really hard coming back to Celeste and any of the Witchers.
Doesnt the gba line of pokemon games have a feature like this? I think it recaps what you did last time.
This is me when I come back to the Witcher 3, until I remember that I just need to follow the arrow to the quest marker and do a super basic version of the Arkham Asylum combat until I get bored again.
Press [X] to reload muscle memory
(Tho it’s a hella good feeling putting old 1k hours of training to good use & finding that you can still play effortlessly-ish. You are just 10+ years older now, no biggie. You’ll be dead soon, so play the damn game.)
This is why i never finished Bloodbourne… twice. Fantastic game. Take a month off. Load in, walk around in a few circles. Absolutely nothing to reference for what my goal or progress toward it was. Probably taking notes would help, yeah.
This is my biggest hurdle to No Man’s Sky, NGL. Thankfully, there’s an option to reset a quest to a more local star system, but that can be tedious if one’s near the end of said quest, as it completely undoes any progress before moving the marker to a spot closer to me.
Maybe I’ll get to it this time, maybe I’ll get distracted and run out of playtime.
That’s the real game, ya know? 🤷🏼♂️
I have around 40 hours in No Man’s Sky and it was a blast. Had to concentrate on university for a few weeks, and that was the death of my playthrough. I tried a couple of times to continue, but yeah I just see 10 quests in my quest log and have no clue what I was doing before.
The thing is, I could totally relearn it again - but I already know I’ll have to take a larger break again soon, so what’s the point if I have to then put a bunch of relearning time in again the next time I want to play…
Not to mention that the Steam overlay’s unreliable at best, so pulling out of a session to look up something that could easily’ve been standard issue is unfortunate. 🥲
I quite liked this in Kingdom Come: Deliverance II

This was incredibly helpful for me, as I took a long pause between playing after ending up on the second map
Cool! I’m on the last quest of the first game and will be starting KCD2 at some point. I got sidetracked by horror games (tis the season). The Medium and Silent Hill 2 are so good I decided to buy Cronos as well. I’m on a Bloober kick.
Steam overlay has a “Notes” feature to keep your thoughts and allows you to resize however you want and optionally overlay it on top of your game instead of having it hide when you minimize the steam overlay, for quick referencing recipes/guide info etc. it also persists through sessions. I frequently use this in survival games or rogue like games to write myself a debrief before I get off at the end of the night knowing that I won’t remember certain details tomorrow.
Hahaha, that’s awesome. I’ve still just been taking physical notes with pen and paper like it’s the 90’s but I’ll have to check this out
I actually still use pen and paper for certain things that are easier, e.g. planning out rows of different crops in Stardew Valley preparing for a new season so I know exactly how many seeds to buy in the morning. I think our flavors of ADHD will determine what works best for each of us, but god damn the notes feature in steam is helpful
That’s how we did it on the 80s, too- though, we were also typing out the code in order to play in the first place, so 🤷🏼♂️
Yep, this, the integrated guides section and the browser are great features that are handy for anyone
Pokemon FireRed (and LeafGreen) does this!






By the way, these “flashbacks” aren’t static images. Your player sprite would be animated doing the last thing it did in that frame!
Also, the controls are simple enough in this game. No need for any tutorials.
This was such a great implementation. I want this in literally every game.
The best part to me is how it emulates the anime recaps
I think it’s the opposite (unless fire red specifically is inspired by the anime?)
I was gonna say all the games were but I forgot red and green came out first lol
I’d assume fire red was mirroring the anime, though. I mean there were definitely anime recaps before it
Ahh nostalgia! The last ones i played, next thing i know they’ve got pokemon modelled after a garbage bag.
Leave Trubbish alone, he’s one of my favorites.
Damn, that’s a cute name. I could imagine a street dog with it.

Doing Seymour Asses dirty
There’s a journal feature in DPPt too! Not as dynamic as it was in FRLG though
You beat me to it. As soon as I saw this post I immediately thought of FRLG, which are probably my favorite Pokémon games. The only change I would make would be to implement the phys/spec split
I came back to play Celeste after months and spent like 2 hours racking up deaths playing on a self-imposed ultra hard mode because I forgot there was a grip/climb mechanic. I was barely scaling some jumps to ledges by the skin of my teeth after crashing into the wall 100 times before I accidentally rediscovered the button. Didn’t stop me from dying hundreds of times still, but at least for less stupid reasons… usually.
Honestly, we need more ADHD-friendly accessibility features in life overall.
I really hate that ADHD doesn’t get taken seriously as a disability, because having it certainly makes me feel disabled compared to most people.
Disabilities in general don’t get taken seriously. In addition to ADHD, I have an eye deformity that requires $5000/year special contact lenses and just keep getting told to pound dirt :/
You’re not perhaps talking about keratoconus?
Lol indeed, I’m surprised someone else knows about it.
It’s a terrible fucking disability but there’s like no research into it and insurance thinks they know better than ophtomologists
I feel like an extraterrestrial when someone tries to teach me a new board game. I don’t understand what they’re telling me, and they don’t understand what I’m asking (or WHY I’m asking it). I feel like the instructions could almost always be expressed succinctly as a flow chart, but I’ve never actually encountered that in the wild.
A flow chart? That’s interessing… I never made a board game but if i ever happen to, be assured that i am prolly gonna use one, it just seems such a good idea
…huh. if they implement this, I might start playing rpgs. Right now I only play games with no plot because a busy week at work means I don’t remember the plot anyway…
I hate being in a society /s
This is the main reason I hate quests. I would start something, not play for a month or so, come back and having to figure out where I had left off. By the time I was caught up, my gaming time was over.
Detailed quest log/journal is a must. I hate it when quest logs don’t show what you’ve already completed.
Ok, I have to break into the office to steal the trophy but WHY? Talk to Fred, WHO THE FUCK IS FRED?
This is infuriating specially when doing multiple side quests in parallel.
The reason i dropped out of the worst in Stardew Valley: too many characters!
I had this issue too with stardew valley then i realized i can just not interact with all of them, i just remember the key ones and use the menu to view all characters names and faces if i need it for a quest
You can bet money I never remembered anyone’s birthday or the upcoming town events. :(
You can buy a calendar as a house upgrade that tells you all this stuff!
Ooh! Might be time to revisit the game then. Thanks!
At least you got that far. Usually I run out of time before mandatory updates are done.
This would be the best gift










