50 bucks for vanilla Oblivion with a shiny coat of paint? Why do that when I can apply the paint myself and use Oscuro’s Oblivion Overhaul and a shitload of gameplay mods?

  • certified sinonist@lemmygrad.ml
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    3 days ago

    yes but unironically

    re-releaseing bethesda games is tricky because for at least a few months the original + mods is a far far better experience, at least when it happens with skyrim it only takes the modding community a few months to catch up

    remaking bethesda games with a graphical layer on an entirely different engine is a recipe for disaster. from what i’m hearing the game is still moddable with the original modkit but several elements don’t work as they should. it’s going to take years to port over oblivion modded content to the new version, and you better hope those original modders are still even around.

    essentially fracturing an ancient modding community for a smeary UE5 re-release of a beloved game. not the worst thing you can do but just mod the original release christ. do you know how well modded oblivion runs on anything?

    • FourteenEyes [he/him]@hexbear.netOP
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      3 days ago

      Trust me when I say that people who are modding the original one are just going to continue doing that

      It’ll have its own smaller mod community. Kind of like Skyrim special edition, exclusive mods.

    • Carl [he/him]@hexbear.net
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      3 days ago

      from what i’m hearing the game is still moddable with the original modkit but several elements don’t work as they should.

      god damn imagine if Bethesda was still cool and they actually remade their engine from the ground up using UE5 as a base and the Oblivion remaster was a tech demo for their new next gen RPG engine that would be so cool but instead we get UE5 as a janky layer on top of gamebryo.