50 bucks for vanilla Oblivion with a shiny coat of paint? Why do that when I can apply the paint myself and use Oscuro’s Oblivion Overhaul and a shitload of gameplay mods?

  • CliffordBigRedDog [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    23 hours ago

    honestly im enjoying the remaster because it doesnt have a million mods, if my skyrim and oblivion playthroughs are any evidence i spend more installing and debugging fking mods than playing the goddamn game

    • FourteenEyes [he/him]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 day ago

      But then I can’t use Oscuro’s Oblivion Overhaul and Av Latta Magicka and use my favorite map replacer and specific visual tweaks that I dialed in autistically when I was 20 and refuse to change

  • imogen_underscore [it/its, she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    1 day ago

    the price and the filesize are obviously ridiculous but i pirated it and have been having a blast ngl. the original passed me by, was the tiniest bit before my time so i have no nostalgia for it and don’t think i could really get past how it looks. despite the absurdity, the remaster is an ideal way for me personally to get to enjoy the game. sure the art style is cookie cutter and safe, it’s not exactly inspiring, but it looks good. i don’t think i could tolerate the bloom and smoothness and oversaturation of the original. might be heresy but without the nostalgia it doesn’t hold up very well.

  • frogbellyratbone_ [e/em/eir, any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    5
    ·
    2 days ago

    i did a playthrough of vanilla oblivion about 2 months ago (strange coincidence).

    been watching streams of people paying/playing this new $50 remaster and i’m just… why? OG is eons better still - caveat being you need just a few QOL mods. and it’s not a, what, 120gb bloat with, imo, worse graphics (though admittedly i’m a sucker for janky oldschool 2005 graphics).

    • FourteenEyes [he/him]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 day ago

      With OCO2 and the requisite texture packs (Qarl’s and Bomret’s) and the right ENB and weather mod it looks just fine. Most trouble I had was getting the LOD shit to work but it turned out I had forgotten the 4gb patcher when I reinstalled, once I fixed that my FPS skyrocketed and the crashes (mostly) stopped.

  • Mardoniush [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 days ago

    Whoever did the clothing in the remaster has no sense of what fabric is. No dumbass, that is not any type of silk. And the “Velvet” fuck me…And this is before we get to the idea that different fabric moves in different ways. if you’re not going to try just make a static mesh ffs.

  • certified sinonist@lemmygrad.ml
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 days ago

    yes but unironically

    re-releaseing bethesda games is tricky because for at least a few months the original + mods is a far far better experience, at least when it happens with skyrim it only takes the modding community a few months to catch up

    remaking bethesda games with a graphical layer on an entirely different engine is a recipe for disaster. from what i’m hearing the game is still moddable with the original modkit but several elements don’t work as they should. it’s going to take years to port over oblivion modded content to the new version, and you better hope those original modders are still even around.

    essentially fracturing an ancient modding community for a smeary UE5 re-release of a beloved game. not the worst thing you can do but just mod the original release christ. do you know how well modded oblivion runs on anything?

    • FourteenEyes [he/him]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      2 days ago

      Trust me when I say that people who are modding the original one are just going to continue doing that

      It’ll have its own smaller mod community. Kind of like Skyrim special edition, exclusive mods.

    • Carl [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      from what i’m hearing the game is still moddable with the original modkit but several elements don’t work as they should.

      god damn imagine if Bethesda was still cool and they actually remade their engine from the ground up using UE5 as a base and the Oblivion remaster was a tech demo for their new next gen RPG engine that would be so cool but instead we get UE5 as a janky layer on top of gamebryo.