Yes, but depending on the play through, I don’t care sometimes, because I like Transit based cities more often.
On my “car centric city” build earlier this year, I had a Traffic manager mod, and specified turn lanes in a number of areas. It took a lot of effort to deter people U-turning in crowded areas to find parking. In districts where people were concentrated, the parking rate was $50, and away from development it was much cheaper, which helped mitigate the issue and made me bank.
Yes, but depending on the play through, I don’t care sometimes, because I like Transit based cities more often.
On my “car centric city” build earlier this year, I had a Traffic manager mod, and specified turn lanes in a number of areas. It took a lot of effort to deter people U-turning in crowded areas to find parking. In districts where people were concentrated, the parking rate was $50, and away from development it was much cheaper, which helped mitigate the issue and made me bank.
Interesting!