The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesimagemessage-square547linkfedilinkarrow-up1963arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1947arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square547linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up4arrow-down2·9 months agoWhat did you mean by The problem is with artificially enforced barriers Then?
What did you mean by
Then?