The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesimagemessage-square548linkfedilinkarrow-up1963arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1947arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·10 months agoFair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.