Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 27 days agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square51linkfedilinkarrow-up181arrow-down11 cross-posted to: crpg@lemmy.world
arrow-up180arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 27 days agomessage-square51linkfedilink cross-posted to: crpg@lemmy.world
minus-squareA_Random_Idiot@lemmy.worldlinkfedilinkEnglisharrow-up3·23 days agoYou mean you don’t want to choose a simple, sane option and have your character unprovokedly run into an unhinged psychotic screaming session for absolutely no reason? You are really disappointing Mr.Howard with that kind of attitude /s
You mean you don’t want to choose a simple, sane option and have your character unprovokedly run into an unhinged psychotic screaming session for absolutely no reason?
You are really disappointing Mr.Howard with that kind of attitude /s