

Fuck Rockstar and fuck Take Two (even though other than CDPR, Firaxis is the only “AAA” studio that I buy games from).
MJ12 Detachment Agent


Fuck Rockstar and fuck Take Two (even though other than CDPR, Firaxis is the only “AAA” studio that I buy games from).


That’s a good point.
A post-apocalyptic setting with a good story, interesting gameplay mechanics, well written characters, but not Fallout (as in the brand).


Obsidian has definitely gotten more corporate following the Microsoft acquisition.
While I haven’t played Avowed or Outer Worlds, from the gameplay videos they don’t look very appealing to me. Too much “console style” FPS combat. I strongly prefer 3rd person for RPGs if we are not going with the classical top down view and turn-based combat.


Not sure if there is any point in just posting the guide somewhere random.
Perhaps it would be best to reach out to the Piefed devs, maybe they might have a better idea how to integrate this into their on-boarding process.


That’s too bad that the lead decided to get involved in such posturing.
Awkward and overzealous messaging can feel out of place at times, but it’s a small thing compared to much more pertinent things like attrocious monetisation, overly polished, marketable game design, generic writing and lack of innovation. Not to mention that “anti-woke” polemics are shallow and tedious.


The headline is not well written, but it doesn’t actually say WoW is coming to consoles.
“Wow is not getting easier in preparation for a hypothetical console release” is what they were trying to say.


I am using the Piefed mobile web view (Voyager also sends me to Firefox for Android).
I don’t have any exotic lists in UBO. Just the major ones for English and some regional ones for languages that I speak.


Apologies, I don’t get any of this with Firefox for Android + UBO. It’s just a regular site.


Age Of Decadence (one of my favourite RPGs, I love the world-building and lore) is also not your typical involved, classical-style cRPG. While it has some of the mechanics/tropes of classical cRPGs (mandatory specialization, focus on multiple playthroughs. difficulty), it really is it’s own thing.
Combat is unforgiving even with late game characters, it never gets easy. This is IMO a major issue both by modern standards and at the time of release (2015).
The rather old Torque3D engine wasn’t exactly good looking by 2015.
Low fantasy-settings are also typically less popular (in general, not just in RPGs) than high fantasy fare with dwarfs, elves and magic galore.


What happened to your sources? If you don’t mind me asking?


I love the visual style of this game, just look at the screenshots on the Steam page!


Really looking forward to this. I have a few hours in Pillars of Eternity 1. I loved the intro and world-building, I was looking forward to explore more and learn about the world. But the real-time mode (even with pause) does not work for me in a game with a top down view.


Love Max Payne 1 and 2.
I am not at all optimistic about the remake.


Vampire: The Masquerade - Bloodlines - probably the most cliche answer possible, but Troika really did build a game that took you to the world of vampires in LA in the early 2000s.
Arcanum - a fantasy world undergoing industrialization with technology being in direct conflict with magic.
UnderRail - A society stuck underground connected by tunnels between towns/cities and nodes. The writing (quests/characters) is not that great, but the world-building is top notch.


I can’t wait till they add true turn based combat to Pillars of Eternity.
I played about 3-4 hours and the loved setting and the world, but the real time combat did not work for me.
I don’t mind real-time combat, but it has to be in third person.


A rather niche joke.
It took some reading on wikipedia to figure it out.
Although it’s a good name to complement Julius/Augustus.


I don’t think it’s that popular, more like a cult classic of sorts.
Although I wouldn’t be surprised if it is better known in Scandinavia and parts of Eastern Europe.


If you like FO 1/2, I would just dive in.
In a sense, I am envious that you have never played UnderRail and it will be a first time experience for you.
I was in a similar position, I love FO 1/2, I had heard about UnderRail for years, but never made the move. When I tried, I couldn’t stop till I reached the end. It’s not without its flaws, but it has a great tactical combat system and an in-depth sense of place.
If you’re capable for playing FO 1/2, you’ll manage. Especially if you pick a build guide.


I’ve been meaning to try one of these lofi late night shift at a retail store horror games.
Not sure which one to try though, there are multiple with their own specific hooks.
Those are high level examples.
Last Firaxis game I bought was Civ6 and while I played it for 50 hours or so, I mostly play Civ5 and Civ4 (and a whole variety of mods/conversations).