imagine dark souls was so easy you get bored. Wouldn’t you ask for a difficulty slider?
No? What? I’d play something else.
I’m not out here like “stardew needs to add permadeath and player invasions”. I don’t find stardew very fun so I don’t play it.
Adding more options is usually fine but I don’t accept the premise that every game needs to be fun and completable by every player.
If someone made Calculus Souls, I know I wouldn’t do well at it. I wouldn’t demand that they change it to be Arithmetic Mode just so my bad-at-math brain can finish it. if they add that, fine, maybe even good, but I don’t feel entitled to that.
FURTHERMORE: Difficulty options can be changed in ways other than a meta game slider. You need basically zero reflexes to finish elden ring with a tower shield and spirit ashes. Is that good enough? Or do people want it so everyone can finish the game in naked parrying dagger mode.
It’s also different games for different occasions.
Sometimes I just want background static for my thoughts → Stardew Valley
Sometimes I want to casually explore a whimsical world → BotW
Sometimes I need a constant flood of adrenaline to drown out the pain → Dota2
Dark Souls is amazing, and it would suck if it was easy. Everything about it is punishing and that’s part of what makes it such a standout experience. Same with Silksong.
No? What? I’d play something else.
I’m not out here like “stardew needs to add permadeath and player invasions”. I don’t find stardew very fun so I don’t play it.
Adding more options is usually fine but I don’t accept the premise that every game needs to be fun and completable by every player.
If someone made Calculus Souls, I know I wouldn’t do well at it. I wouldn’t demand that they change it to be Arithmetic Mode just so my bad-at-math brain can finish it. if they add that, fine, maybe even good, but I don’t feel entitled to that.
FURTHERMORE: Difficulty options can be changed in ways other than a meta game slider. You need basically zero reflexes to finish elden ring with a tower shield and spirit ashes. Is that good enough? Or do people want it so everyone can finish the game in naked parrying dagger mode.
It’s also different games for different occasions.
Sometimes I just want background static for my thoughts → Stardew Valley
Sometimes I want to casually explore a whimsical world → BotW
Sometimes I need a constant flood of adrenaline to drown out the pain → Dota2
Dark Souls is amazing, and it would suck if it was easy. Everything about it is punishing and that’s part of what makes it such a standout experience. Same with Silksong.