• jjjalljs@ttrpg.network
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    8 days ago

    imagine dark souls was so easy you get bored. Wouldn’t you ask for a difficulty slider?

    No? What? I’d play something else.

    I’m not out here like “stardew needs to add permadeath and player invasions”. I don’t find stardew very fun so I don’t play it.

    Adding more options is usually fine but I don’t accept the premise that every game needs to be fun and completable by every player.

    If someone made Calculus Souls, I know I wouldn’t do well at it. I wouldn’t demand that they change it to be Arithmetic Mode just so my bad-at-math brain can finish it. if they add that, fine, maybe even good, but I don’t feel entitled to that.

    FURTHERMORE: Difficulty options can be changed in ways other than a meta game slider. You need basically zero reflexes to finish elden ring with a tower shield and spirit ashes. Is that good enough? Or do people want it so everyone can finish the game in naked parrying dagger mode.

    • mirshafie
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      8 days ago

      It’s also different games for different occasions.

      Sometimes I just want background static for my thoughts → Stardew Valley

      Sometimes I want to casually explore a whimsical world → BotW

      Sometimes I need a constant flood of adrenaline to drown out the pain → Dota2

      Dark Souls is amazing, and it would suck if it was easy. Everything about it is punishing and that’s part of what makes it such a standout experience. Same with Silksong.