Did you know most coyotes are illiterate?

Lemmy.ca flavor

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Joined 10 months ago
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Cake day: June 7th, 2025

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  • I also don’t want to have a dozen different crappy launchers from different companies to deal with. There are a lot of benefits to the user to having everything centralized in one place.

    I wonder if there’s a future where every game marketplace uses open standards/APIs that 3rd-party launchers (like Heroic) can consume for downloading games, checking DRM status, tracking achievements, friends, and so on. DRM is probably the hardest part of that, though maybe there could be closed-source blobs downloadable to enable a store’s DRM. It’s obviously not in the interest of companies solely focused on profit and dark patterns, but I wonder if Steam would ever consider using its weight to do it anyway.







  • CoyoteFacts@piefed.catoProgrammer Humor@programming.devModern API tools
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    1 month ago

    Oh my god my biggest pet peeve is every single new project awarding itself “modern, lightweight, blazing fast”. Seeing these words actually negatively affects my perception of your new super cool project. Along with the fucking emojis.

    aka:

    Modern: “I couldn’t understand the codebase of the previous solution, so I rewrote it using stuff I’m familiar with”

    Lightweight: “Featureless/no features that I don’t use”

    Blazing fast: “Doesn’t have any edge cases handled yet”


  • It makes sense to want to use Delta Chat because of the UX right now, but I’m just assuming the UX on all of these projects is bad in some way, and I’m assuming there are improvements to be made in other regards as well (Delta Chat is only recently trying to land Perfect Forward Secrecy, for example). I’m more concerned with looking at the future trajectories of these projects, as someone who has had to convert their friend group between solutions multiple times and is sick of projects that don’t go anywhere or will get superseded by projects with better designs.

    With that in mind, I’m mainly looking at the fundamentals of the implementation and if, given enough community support/money, all the UX issues could be solved eventually. Even projects like Matrix, which sucks for a few big reasons right now, could still be mostly fixed up with enough effort. My suspicion is that “fixing up” Delta Chat would realistically mean that they should move away from emails as part of their stack, unless there is some actual value-add from keeping it.

    (For the record my friends and I are using Signal currently. I played around with SimpleX a long time ago but found the UX lacking for normies.)


  • Yeah I did, I watched the talk and read the article before I posted. I understand that the article calls out several times “email is fine actually”, but I’m not under any delusions that Delta Chat is using “traditional email”, which is what the article spends the most time debunking. The article’s points on stubbornly using email technology were “countries have a harder time blocking it” (which I mainly focused on) and “email servers are battle-tested”. I’m not counting the second point as worth talking about since it’s kind of dumb to imply that there’s no possible way to have more efficient communication relays than pre-existing email servers, and they’re already modifying those email servers to fit their own purposes anyway so that removes the “battle-tested” perk.


  • (Not a crypto expert, not familiar with Delta Chat at all, vaguely familiar with SimpleX)

    I kind of don’t understand why this is being built on top of email at all. They say it’s harder to block by nation-level actors, but how is something like SimpleX easier to block? They also needed to staple Iroh and its encryption implementation on as additional surface area in order to get regular chat capabilities because email transport doesn’t support things like larger data or real-time communication (voice/video). I see a lot of ways that they have retrofitted email technology to fit parts of the task, but not really a compelling reason why we needed to use email technology as part of the solution? Is it really just the nation-level thing, and is that really only possible through using email?

    Assuming SimpleX is resistant to government censorship in the same way that Delta Chat is (multiple dumb relays, no central identities, etc), what transport/encryption problems are being solved that something more purpose-built couldn’t handle? Is Delta Chat more of a proof-of-concept that it’s possible to get this far when starting with email (which, yes, congrats, it is impressive), or is it meant to be the last word in instant messaging? Given that it’s not popular right now, I’m not sure if I’m compelled to switch to or support it over some other new bespoke technology that isn’t starting with its hands tied behind its back?


  • Gamers just don’t care about non-intrusive DRM. The ideological downside of losing access to a game at some unknown point in the future just isn’t real enough for many people to care about. If there were more examples of it happening (e.g. The Crew) I think we’d start seeing a culture shift. I do think there are a fair number of gamers who will skip buying games just because they include worse DRM like Denuvo, but games that ship with Denuvo are typically also just bad games, so the intention of “voting against DRM with your wallet” gets a bit diluted.










  • After a certain point I think the more likely scenario is not that right-wingers keep “falling for it”, it’s that they have a singular motivation that they need to hide with other more socially acceptable excuses. When those excuses are cast aside whenever convenient, they get to appear outraged and tricked, all while their real goal continues chugging along. This also sets up a sock dummy for leftists to laugh at and pretend that progress is being made, while in fact nothing has changed. IDK, maybe there are people genuinely being convinced otherwise, but we’re about a decade into this nonsense and if someone didn’t exit the train about… a decade ago, it says almost everything we need to know about them.