

While I don’t think hypervisors are all that interesting to most people due to their brittle nature and real security risks, I still think there’s a definite blow being dealt to Denuvo even if not a single person actually uses them. The publishers making the decision to pay for Denuvo are still going to see their games being cracked same-day, hypervisor or not, and that probably puts a lot of pressure on their decision to continue paying Denuvo.














I wonder if there’s a future where every game marketplace uses open standards/APIs that 3rd-party launchers (like Heroic) can consume for downloading games, checking DRM status, tracking achievements, friends, and so on. DRM is probably the hardest part of that, though maybe there could be closed-source blobs downloadable to enable a store’s DRM. It’s obviously not in the interest of companies solely focused on profit and dark patterns, but I wonder if Steam would ever consider using its weight to do it anyway.