cross-posted from: https://lemmy.zip/post/61280947

Adding to the recent controversy surrounding Intel Arc GPU support—or lack thereof—in Crimson Desert, gamers recently flagged a very peculiar in-game painting, among other assets, as evidence of use of generative AI in the game. The image depicted a battlefield filled with cavalry, but many of the soldiers and their horses were blended into one another, and there were general inconsistencies in the image that stood out as being AI-generated. Despite the almost obvious use of generative AI, Pearl Abyss did not use Steam’s generative AI disclosure on the Crimson Desert store page. Now, three days after the AI-generated in-game art was discovered, Pearl Abyss has issued a statement, via the @CrimsonDesert_ account on X, acknowledging that it was AI-generated but also claiming that the artwork was not meant to make it into the final game.

  • starblursd@lemmy.zip
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    3 days ago

    Perhaps developers should stop using AI placeholder art since it’s becoming increasingly common for them to conveniently have just “forgotten to remove it” after getting caught

    Can’t “forget” if you don’t use it

    • cravl@slrpnk.net
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      3 days ago

      Seriously. I don’t know what’s wrong with just using a standard missing texture file (e.g. the magenta and black checkerboard in Minecraft) or an MS Paint-grade sketch for placeholder art.

      • Murse@slrpnk.net
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        3 days ago

        MS Paint-grade sketch for placeholder art

        Finding one of those in game that was truly missed (as opposed to "oh shit we got caught… Uh, it was a placeholder! Promise!) would actually be awesome. Basically an accidental easter egg.

  • YoFrodo@lemmy.world
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    3 days ago

    So either they thought they wouldn’t get caught in their deception of using AI art or their internal processes are so sloppy they didn’t notice they still had their AI placeholder art. Hanlons razor would say they are more likely incompetent than malicious so I’m inclined to believe them

  • massive_bereavement@fedia.io
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    3 days ago

    I love looking at the little pieces and clues left behind by developers: the posters, books, art, that alley that you would only go by mistake.

    None of them are necessary for the game, but make the game a believable world.

    This just makes me sad.