- cross-posted to:
- pcmasterrace@lemmy.world
- pcmasterrace@lemmit.online
- cross-posted to:
- pcmasterrace@lemmy.world
- pcmasterrace@lemmit.online
Schedule 1, Peak, and REPO lead a big year for small games
Schedule 1, Peak, and REPO lead a big year for small games
The game was great before it even had a story
Good to know. I can’t speak for OP, but I’m one of those people for whom a good gameplay loop alone isn’t enough. I need some lasting justification in long-term progression, story and world-building, or whatever, so anything that weakens those can kill a game for me. (And yes, I basically can’t make myself interested in roguelikes.) It sounds like Vintage Story is propped up enough by its progression for the rest to not matter though.