The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesimagemessage-square548linkfedilinkarrow-up1963arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1947arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squarethejoker954@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down3·10 months agoNot in his analogy. Fuckwad.
minus-squareNosavingthrow@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·10 months agoYes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.
Not in his analogy. Fuckwad.
Yes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.