Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 17 days agoYears later, Arkane’s Dishonored is still a modern stealth classicarstechnica.comexternal-linkmessage-square118linkfedilinkarrow-up1414arrow-down111 cross-posted to: gaming@lemmy.zip
arrow-up1403arrow-down1external-linkYears later, Arkane’s Dishonored is still a modern stealth classicarstechnica.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 17 days agomessage-square118linkfedilink cross-posted to: gaming@lemmy.zip
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up3·16 days agoThat intro section is fantastic. Enemy design can be annoying though.
minus-squareSpacehooks@reddthat.comlinkfedilinkEnglisharrow-up2·16 days agoI do recall they all lacked depth and combat programing. I think the game direction focused on the environment and story more than combat. Which is how I also remember dishonored.
That intro section is fantastic.
Enemy design can be annoying though.
I do recall they all lacked depth and combat programing. I think the game direction focused on the environment and story more than combat. Which is how I also remember dishonored.