it doesnt help that the game was an absolute buggy unplayable mess until their first “Dlc” drop, either.
They should have spent a fuckton more time focusing on the game breaking bugs rather than working on new content.
Stability for a new release is far more important than content. People will come back to a game for more content drops, People arent gonna give a shit of a games buggy as fuck for over a year cause you are too focused on content, and want to bundle the bugfixes INTO the new content drop.
Also sebastian is a miserable, hateful character, that I desperately want to fucking kill, but cant, cause hes essential which is one of the cruelest game design decisions i’ve ever seen, making insufferable characters immortal
it doesnt help that the game was an absolute buggy unplayable mess until their first “Dlc” drop, either.
They should have spent a fuckton more time focusing on the game breaking bugs rather than working on new content.
Stability for a new release is far more important than content. People will come back to a game for more content drops, People arent gonna give a shit of a games buggy as fuck for over a year cause you are too focused on content, and want to bundle the bugfixes INTO the new content drop.
Also sebastian is a miserable, hateful character, that I desperately want to fucking kill, but cant, cause hes essential which is one of the cruelest game design decisions i’ve ever seen, making insufferable characters immortal